Available for work
Available for work
Available for work
Available for work


TANYA
TANYA
HUBBELL
HUBBELL
01
UX Research & Analysis
I conduct user research using both qualitative and quantitative methods to uncover behavioral insights, validate assumptions, and inform product decisions grounded in real user needs.
01
UX Research & Analysis
I conduct user research using both qualitative and quantitative methods to uncover behavioral insights, validate assumptions, and inform product decisions grounded in real user needs.
01
UX Research & Analysis
I conduct user research using both qualitative and quantitative methods to uncover behavioral insights, validate assumptions, and inform product decisions grounded in real user needs.
01
UX Research & Analysis
I conduct user research using both qualitative and quantitative methods to uncover behavioral insights, validate assumptions, and inform product decisions grounded in real user needs.
02
End-to-end Product Design
I design products by defining information architecture, shaping interactions, and developing wireframes, prototypes, and high-fidelity UI, with a strong focus on accessibility and scalable design systems across web and mobile.
02
End-to-end Product Design
I design products by defining information architecture, shaping interactions, and developing wireframes, prototypes, and high-fidelity UI, with a strong focus on accessibility and scalable design systems across web and mobile.
02
End-to-end Product Design
I design products by defining information architecture, shaping interactions, and developing wireframes, prototypes, and high-fidelity UI, with a strong focus on accessibility and scalable design systems across web and mobile.
02
End-to-end Product Design
I design products by defining information architecture, shaping interactions, and developing wireframes, prototypes, and high-fidelity UI, with a strong focus on accessibility and scalable design systems across web and mobile.
03
Visual & Brand Design
I create visual and brand design systems by shaping identity, typography, and iconography, and bringing them to life through presentation design and animation.
03
Visual & Brand Design
I create visual and brand design systems by shaping identity, typography, and iconography, and bringing them to life through presentation design and animation.
03
Visual & Brand Design
I create visual and brand design systems by shaping identity, typography, and iconography, and bringing them to life through presentation design and animation.
03
Visual & Brand Design
I create visual and brand design systems by shaping identity, typography, and iconography, and bringing them to life through presentation design and animation.
04
Motion
I use motion and interaction to support digital storytelling, designing animations, transitions, and micro-interactions that guide attention and improve the overall product experience.
04
Motion
I use motion and interaction to support digital storytelling, designing animations, transitions, and micro-interactions that guide attention and improve the overall product experience.
04
Motion
I use motion and interaction to support digital storytelling, designing animations, transitions, and micro-interactions that guide attention and improve the overall product experience.
04
Motion
I use motion and interaction to support digital storytelling, designing animations, transitions, and micro-interactions that guide attention and improve the overall product experience.



